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Pixel Painter

Paint pixel-art textures straight onto your 3D models.

Paint in 3D and 2D

Paint on the model in the 3D viewport or on its UV layout in the 2D view. Both stay in sync.

PBR channels

Base colour, roughness, metallic, height and normal, painted together and exported as ready-to-use maps.

Procedural materials

Drag a material onto the model. It is a recipe, not a pixel dump, so its settings stay editable afterwards.

UDIM-aware

One texture set per material on the mesh, with UDIM tiles handled for you.

Layers

Non-destructive layers with blend modes, opacity and colour tags.

Python plugins

Extend the app with your own tools. See Plugins.